
Ancient One: Grandmother
Guardian of the Light
Dancing Sphere: Global Magic
An aura of comfort and peace engulf you
as you rest your palms upon this sphere, this Ancient One: Grandmother. As
you move your hands slowly across its curved exterior, its silky surface
becomes silkier. The solid boundaries become more fluid and flexible; it
is as if you enter the delicate mists of this crystalline world. It is as
if you enter the mystery of this Ancient One: Grandmother. With the
Counsels of the Ancients, the emphases are upon the counsels of heart and
mind, of destiny, and of voice. With the Gift of the Ancients, the focuses
are upon the gifts of hope, well-being, belonging and triumph.
In addition, this Ancient One: Grandmother is a Guardian - a custodian
charged with protecting and guarding the honor and integrity - of the
Light. That is, the protector and guardian of freedom and of the
transcendent forces revealing the truer, more real, or transcendent self.
With this, it guards and protects power, responsibility, the power to
will, awakening genius, and intimacy and wisdom.
With its liquid-like energy, it is as a bubble of light. It is a
"Dancing Sphere" for the workings of Global Magic. It can guide its keeper
through the process from the mantle of Personal Magic through the Grace of
Mystery and to the mantle of Global Magic. Its prowess is in the working
of all kinds of magic, with an affinity for Global Magic. This makes it
superb for working on the Mystic Mills and for working Mills Magic.
Provenance: It was unearthed during the glory days of the 1st
civilization of Atlantis. After being polished it was placed as the focal
crystal of a High Temple of Crystal Magic. It served the pilgrims who
sought its counsels and gifts. It would open its gates to the Light for
those who could see and hear with other than their eyes and ears. Alone in
the High Temple, the sphere would dance. It would seem to float as a
bubble of light around the temple and then gently light upon the pilgrim
who had witnessed this wonder. The magician would emerge transformed,
perhaps transcendent. During the final two centuries of this Atlantis
civilization, the sphere would be removed, and in time the temple would be
destroyed. The individual keepers during this frightening time became lost
in their fears and hid this sphere. They were the guardians, but they
functioned more as wardens. The Ancient One: Grandmother slipped into
repose. Before the end, it was abandoned.
It would come alive in the 2nd and 3rd civilizations, but during these
times its keepers were always individuals. In the glory days they were the
human Ancients of Atlantis and the Elder healers and teachers. During
these glory days, its keepers were also those artists and boundary
dwellers who were Crystal Dancers. During the corrupt times, rather than
being dimmed, the light shone more brightly than ever. This singular
sphere was a beacon of home and a purveyor of triumph. It inspired
literally thousands of magicians to hold true to the vision and to
continue to dream. Its reputation reached from shore to shore. It was
never captured. In the final civilization, it woke up only in the dark
days. The journey continued.
Out of Atlantis, this sphere would awaken in Lemuria (outside linear
chronology) and work with Lemurian Dreamers and Dreamer Companions. In
this work, it was renewed and restored. Subsequently, it would come alive
in Celtic eastern Europe and then in Celtic southern France (Gaul) and
Spain. Then it entered healing repose once again.
Now it is awake and polished once again. It is smaller, but no less
powerful and no less determined or less persistent.
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Ancient One: Shining One
Guardian of the Great Circle
Metamorphosis/Transcendence Magic
Five feet tall, three feet
across, this Ancient One: Shining One was crafted by Siriun Master Crystal
Magicians. It was aligned by the Siriun Ancients of the Crystal People
(the Light Beings) under the direction and guidance of Siriun Shining
Ones. It was teleported to Lemuria and gifted to the land and its people.
Its initial guardians were the Elder Lemurian Dreamers in the Crystal City
of Lemurian Dreamers.
Its power is beauty: joy and peace simultaneously ... exhilaration and
serenity, enchantment and inspiration ... Its power is love, both lifted
and gifted. Its magic is Beauty’s Magic and Love’s Magic. It is a stunning
Ancient One: Shining One. Of its seven Counsels each is exalted; of its
nine Gifts each flows in the light of joy. And its Grace lifts beyond
words.
It is also a Guardian (protecting the honor) of the Great Circle that
begins and ends with Spirit searching for Soul and Soul waiting to be
found. Out of its grace as Ancient One: Shining One and as Guardian, it is
a master of Metamorphosis and Transcendence Magics.
Notice the fluid, powerful, vertical lift of the extended message
plates and sense the luminous quality to its light. And there is a
spectacular rainbow Stargate Gateway - a beacon to Sirius, its home.
Provenance: It woke among the Crystal People of Sirius who crafted it
and aligned it. It took a century for this work. It then was teleported to
Lemuria within the Crystal City of Lemurian Dreamers. It sat as the High
Crystal within that city for thousands of years. It was the focal point in
the dual High Temples of Knowing and of Mystery. Every Dreamer spent time
with this Ancient One: Shining One before reentering the Lemurian world.
Each Dreamer, fully credentialed, would enter a vision quest with this
Ancient One: Shining One. Months would pass before the quest was complete.
Upon the journey the enlightened one Dreamers became the exceptional ones.
The ritual was sacred and profound.
In time, this Ancient One: Shining One would move out into the land to
be carried by the Dreamers and their Companions. Another Ancient One:
Shining One would take its place. Among the people of this land,
individual Dreamers were charged with its keeping, an honor bestowed on
few. As Lemuria withdrew, various Congresses of Dreamers would dream this
Ancient One: Shining One with the records and with the encoded magic of
Sirius and Lemuria. When ready, it was carried to the lands that would
become Atlantis.
In Atlantis it awoke in the glory days of the 2nd civilization.
Immediately exalted, it was polished, losing only a little of its size and
none of its power. It was placed in Atlantean High Temples of Crystals. It
was deemed a regal and sacred gift from the ancestry, and it was
celebrated as such. As the days darkened, it was secreted away in the
night for safekeeping and protection. As the days grew darker, many
magicians willingly gave of their lives to secure the safety of this
Ancient One. In time, only individual magicians steeped in Siriun and
Lemurian Magic were its keepers, and the magic and the wonder continued.
The Great Wheel - the Great Circle - kept turning.
With the destruction of this 2nd civilization, its keeper tried to keep
this Ancient One: Shining One safe. But the explosion of crystals cracked
and broke this Ancient One. This tragedy resulted in saving the lives of
more than 200 people. Those who had been hunting this Ancient One in order
to destroy it had also been intent upon killing this large band of rebels
and visionaries who surrounded this crystal: a showdown. When this Ancient
One exploded, it was a distraction and a diversion. The magicians escaped
while the hunters chortled and celebrated what they considered to be this
crystal’s end. In the final smoldering of a dead civilization, the Siriun
Ancient Crystal People retrieved this Ancient One: Shining One. Much
smaller, but more intent and intense, it now is awake and polished again.
It has come to Lazaris in search of a keeper that it once knew - that it
still knows.
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